Carver carves out space in your mix automatically. It analyzes the spectrum of a signal you choose (the sidechain: a kick, a vocal…) and applies a dynamic, inverse EQ curve on the track it's inserted on: wherever the sidechain has energy, Carver attenuates — only there, only while it's sounding, and only as much as needed.
Think of it as a multiband sidechain compressor, but far more transparent and precise: instead of turning the whole track down, it carves out only the frequencies in conflict.
Run the installer for your platform and format. Both macOS and Windows installers are signed and notarized/verified — no extra steps required.
| Platform | Format | Location |
|---|---|---|
| macOS | VST3 | ~/Library/Audio/Plug-Ins/VST3/Carver.vst3 |
| macOS | AU | ~/Library/Audio/Plug-Ins/Components/Carver.component |
| macOS | AAX | /Library/Application Support/Avid/Audio/Plug-Ins/Carver.aaxplugin |
| Windows | VST3 | C:\Program Files\Common Files\VST3\Carver.vst3 |
| Windows | AAX | C:\Program Files\Common Files\Avid\Audio\Plug-Ins\Carver.aaxplugin |
The only thing that needs setup is sidechain routing. Carver helps you here: if no signal is arriving, the display shows routing instructions for your DAW and the SC indicator turns red. Once signal arrives, it turns green with the level in dB.
No sidechain signal: the SC indicator (top right) is red and the display shows routing help for your DAW.
Carver's overall layout.
| # | Zone | Function |
|---|---|---|
| 1 | Xibalba bar | Brand and plugin name. |
| 2 | Utility row | Channel mode, engine, SC Listen, Perceptual, presets, A/B and SC indicator. |
| 3 | Analyzer | Sidechain spectrum, reduction curve, conflict heatmap and draggable filters. |
| 4 | Controls | The six main processing knobs. |
| 5 | Output | Mix (dry/wet) and output gain. |
The display's four elements.
The control row. Amount is the hero knob — start there.
| Control | Range | What it does |
|---|---|---|
| Amount | 0–100 % | Global depth of the carving. 0 % = no effect; 100 % = maximum attenuation (up to ~24 dB per band). Start at 40–60 %. |
| Attack | 0.1–200 ms | How fast the attenuation reacts when the sidechain sounds. Short = follows transients (kicks); long = lets the punch through. |
| Release | 5–2000 ms | How fast the track recovers once the sidechain goes quiet. Short = agile but can "flutter"; long = smooth but sinks the track. |
| Rel Tilt | −100 to +100 % | Tilts the release by frequency (see section 7). |
| Low-Cut / High-Cut | 20 Hz–20 kHz | Bound the range where Carver analyzes and acts. Also draggable on the display. Note: the High-Cut arc fills backwards — amber always means "this is being cut". |
| Mix | 0–100 % | Parallel dry/wet (phase- and latency-aligned — no comb filtering). |
| Output | ±12 dB | Output gain to compensate level. |
| Mode (Stereo/L/R/Mid/Side) | — | Which channel the carving applies to. Mid = only the center (vocal, kick, bass); Side = only the sides. The unprocessed channel passes through untouched. |
A global release is always a compromise: fast distorts the low end, slow smothers the highs. Tilt solves this by scaling the release time per frequency, using your Release setting as the reference at 1 kHz:
Moving Release or Rel Tilt overlays this green curve on the analyzer: the actual release time at each frequency (here: Release 150 ms, Tilt +100 %). It fades out on its own.
SC LISTEN active (lit amber).
Next to SC Listen is the DELTA button: hear exactly what Carver is removing (dry minus wet, phase-aligned). It's the most honest way to calibrate Amount: if the delta sounds like "stuff that was in the way", you're on track; if it sounds like the body of your track, back off. With the sidechain silent, the delta is dead silence.
Turn on SC LISTEN to hear the sidechain exactly as the detector sees it: trimmed by Low-Cut/High-Cut. It's the tool for tuning your filters by ear:
The human ear isn't equally sensitive across the spectrum: the same energy "masks" far more at 2–4 kHz than at 50 Hz. With PERCEPTUAL engaged, the sidechain analysis is weighted using equal-loudness contours (ISO 226):
The engine selector, second slot in the utility row.
| Live · 0 ms | Mix · FFT | |
|---|---|---|
| Architecture | 32-band dynamic EQ in the time domain | Spectral (STFT), ~513 effective bands |
| Latency | 0 samples | 1792 samples (~41 ms @44.1k, compensated by the DAW) |
| At rest | Bit-perfect passthrough (audio is untouched) | Transparent |
| Best for | Tracking, live use, monitoring, writing while mixing | Mixing and mastering: more surgical, denser carving |
Preset browser (click the name to open the full menu) and A/B slots.
Factory presets — starting points by use case: Default, Kick vs Bass, Vocal Clarity, Podcast Ducking, Guitars vs Vocal, Master Glue (Mid), Side Carve, Aggressive Cut. They configure amount, times, tilt, filters and channel mode; sidechain routing is always up to you.
A/B — two complete memory slots. Work in A, switch to B and try another idea, then flip back and forth to compare by ear. Perfect for evaluating Perceptual on/off or two different Amount depths.
Carver on the bass, kick to the sidechain. Preset Kick vs Bass. Adjust Amount until the kick punches through the bass without the bass "disappearing". The heatmap will show the clash at 50–150 Hz. Raise Tilt if you notice the bass "fluttering".
Carver on the music, vocal to the sidechain. Preset Vocal Clarity (musical) or Podcast Ducking (utility). Try PERCEPTUAL on so the music keeps its body.
Mode = Mid: carves only the stereo center (where kick, bass and vocal live) and leaves the sides untouched — the mix keeps its width. Master Glue (Mid) starts from there.
SC LISTEN → drag the handles until you hear only the zone that matters → turn Listen off. Confirm with the heatmap's red flame that you're covering the real conflict.
| Platform | Requirement |
|---|---|
| macOS | 12 (Monterey) or later, Apple Silicon or Intel |
| Windows | 10 or later, 64-bit |
| Formats | VST3, AU (macOS), AAX |
| Hosts | Any VST3/AU/AAX-compatible DAW: Ableton Live, Logic Pro, Pro Tools, Reaper, Cubase, Studio One, FL Studio… |
Found a bug or something that sounds wrong? Reach out with your DAW, OS version, sample rate, and the steps to reproduce it — that's what lets us fix it fast.
Support: Xibalba DSP — see the contact link on your purchase receipt or the product page for the current support channel.
CARVER v1.0 · © 2026 Xibalba DSP · Manual last updated: July 2026.
Licensed, not sold. See your End User License Agreement for full terms.